Цитата:
Сообщение от Vaynard
ясен хуй йомуму ласт итем, на 1 он стоит для легкой активации
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ласт итемом не стоит брать. это точно
а так зависит от самой игры. если иногда есть возможность аццко побекдорить да так тчо бы враги не поймали то йомума ничо так подходит
Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
Rampage – Hecarim cleaves nearby enemies dealing physical damage.
Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge dealing additional magic damage to nearby enemies causing them to flee in terror.
пассивка как у бары, кроме юнит колижн
е спелл вабще походу тупо спизжен :/